National Videogames Foundation

We are a patron!

We have become a patron of the National Videogames Foundation!  This means we'll be supporting their efforts to celebrate, preserve and interpret videogames for everyone.

The National Videogame Foundation team also run the National Videogame Arcade in Nottingham - a living museum and visitor attraction dedicated to videogames that is well worth a visit - and the annual GameCity festival.

Pete Samuels, MD of Supermassive Games said: “We are absolutely delighted to become a patron of the National Videogames Foundation.  Their focus on the cultural, educational and historical importance of videogames is something that has real value and we look forward to working with them on initiatives in the future.”

The full press release is below:

The National Videogame Foundation, the newly formed not-for-profit dedicated to advancing the role of videogames in culture, education and society, is delighted to welcome Supermassive Games to its growing group of patrons.

Pete Samuels, MD at Supermassive Games said: “We are absolutely delighted to become a patron of the National Videogames Foundation.  Their focus on the cultural, educational and historical importance of videogames is something that has real value and we look forward to working with them on initiatives in the future. ”

As well as getting behind the agenda of the Foundation, the team at Supermassive are exploring ways to work with the National Videogame Arcade. This unique cultural centre offers a year-round platform for developers to reach the public in new ways.

Iain Simons, Director of the Foundation said: “Being able to collaborate directly with the development community on interpreting and bringing their work to new audiences is a key activity. Supermassive’s enthusiasm for collaboration in bringing new understanding of games to new audiences is exactly the kind of partnership we’d hoped for.”

The group of Patrons of the National Videogame Foundation is rapidly expanding, as acknowledgement of the importance of videogames in culture grows.

Simons continues, “The response from the development community to the launch of the National Videogame Foundation has been overwhelming. The Foundation can’t exist without the support of its patrons and the enthusiasm of their support has clearly shown us that there’s work here to be done.”

Further details about the National Videogame Foundation can be found here:
www.thenvf.org

Back to News